Objects Reference

flyEngine::start_text_mode

Prototype

void start_text_mode()

Parameters

None

Return Value

None

Remarks

This function starts text mode. It sets an orthographic camera and future rendering calls can use 2D vertices with screen co-ordinates. Use draw_text and draw_text center for drawing text with the current selected font in fontspic flyEngine member variable. All status and 2D game interface must be draw after starting text mode. Text mode is ended calling end_text_mode function.